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- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.hardware
- Path: netnews.upenn.edu!dsinc!scala!darren
- From: darren@scala.scala.com ("Darren M. Greenwald")
- Subject: Re: Dump the crappy hardware!!! (was: Haynie joins AT team)
- Message-ID: <1996Mar29.133125.1639@scala.scala.com>
- Date: Fri, 29 Mar 1996 13:31:25 GMT
- References: <1504.6660T1391T2901@es.co.nz> <1996Mar28.182233.5063@scala.scala.com> <1996Mar28.212815.8493@scala.scala.com>
- Organization: US Research and Development - Scala Inc.
-
- In article <1996Mar28.212815.8493@scala.scala.com> dave.haynie@scala.com (Dave Haynie) writes:
- >In <1996Mar28.182233.5063@scala.scala.com>, darren@scala.scala.com ("Darren M. Greenwald") writes:
- >>In article <1504.6660T1391T2901@es.co.nz> bthompx@es.co.nz (NeuroMancer) writes:
- >
- >>>Michael van Elst, regarding your message ' Re: Dump the crappy hardware!!! (was: Haynie joins AT team)' -
- >>>
- >>>>kpluck@es.co.nz (Kevin Pluck) writes:
- >
- >>>>>AT are making the wrong move with trying to design hardware for the amiga
- >
- >>>>Because you cannot make money with selling an operating system.
- >
- >>>What's microslop doing then ?
- >
- >And it's was worse for C= and Apple than the typical PC company. While
- >they had more control over their hardware designs, they never tapped
- >into the whole economy of scale thing that happened in the late 80s
- >and early 90s. Under the old model, every PC vendor did most of their
-
- The other aspect of economy of scale is that as the base of
- units grows, so does the level of advertising and support.
- Every advertisement for a PC product ultimately legitimizes the
- platform as viable. A PC clone buyer is already convinced that
- a PC clone is the platform they will buy, then it is a question
- of what company to buy it from. On the other hand, Commodore
- and Apple have to spend much more of their own advertising
- money to convince potential buyers that their proprietary
- platform makes sense.
-
-
- >And then there's software. A PC system house may do some BIOS work,
- >maybe even a device driver or two, maybe a few simple value added
- >attractor programs to get you to pick a Packard Bell over a Compaq
- >when you're wandering the aisles of Computer City. They don't, for the
- >most part, do real software development. C= and Apple, on the other
- >hand, did tons of software development, some of it even ground
-
- Exactly. Clone vendors need invest little in R&D, and for
- the same reason, are able to turn around new products incorporating
- the latest technologies more quickly.
-
- >breaking. Especially for Apple, the ground breaking part was
- >necessary, since under their model, the only reason you bought a Mac
- >was to get at this great software. Unfortunately, they couldn't move
- >on new technologies as fast as Microsoft, so even on the OS they're
- >lagging in many areas.
-
- It is is classic case of best technology does not mean most
- successful. Sometimes making it to market earlier, or cheaper,
- can make all the difference.
-
- >Of course, neither Apple nor Commodore ever attempted to do a port to
- >the PC platform. They certainly could have, and for Apple at least, a
- >MacOS-86 in 1987 or so might have made this a different world. Unless
- >you're doing a port to the PC, though, this isn't a big issue. The
- >ability to support standard parts, as Apple is starting to do and
- >Amiga Technologies must if there's to be an Amiga future, is not a
- >promise to support everything that exists on the planet today. For the
- >PC, you have to. OS/2 and Windows came along and found a zillion
- >pre-existing cards on the PC. Windows leveraged itself in by using DOS
- >drivers, and with volume managed to get a good degree of industry
- >support. OS/2 has been much less successful, placing more of the onus
- >of support on IBM. Not that IBM can't handle it, but they're not going
- >to do as complete a job, no matter what.
- >
-
- Absolutely, though I think even IBM knows that support for
- as many existing add-on cards as makes sense is important to
- the products success. If you are going to sell an Operating System
- in a box, there is tremendous marketing value in being able to
- say that it works with most existing hardware. You really
- want skeptical buyers to give it a try on their systems in
- addition to the serious buyers. An Operating System like
- OS/2 has always been marketed as an affordable alternative,
- and I think marketed as an alternative to running Windows.
-
- Probably of all the concerns people have about Windows 95,
- the question "is it compatible with my hardware" is high
- on the list. Even if they ultimately upgrade the hardware,
- it is a psychological brick wall that you want to be as
- free of as possible. Besides, you really want joe average
- user to give your Operating System a try, and not be worried
- that it won't work with their system.
-
- >>The fact is that many PC hardware companies will not
- >
- >Sure they do. But there's no immediate need to support everything that
- >exists. Apple ships their PCI based machines with an ATi graphics
- >card, and a driver for it. They don't expect 100 different PCI cards
-
-
- Agreed, but the point was just that having the industry standard
- connectors is only step #1. Step #2 is building up a library
- of drivers, and that can be surprisingly expensive and time
- consuming.
-
- >
- >>Say for example Commodore or Apple where to write drivers for a dozen
- >>or so 3rd party video cards. These are included in the OS.
- >
- >Where is the advantage of doing this? Every machine, obviously, needs
- >a graphics card. If Apple's sales model requires bundling a card with
- >every system, they only need to supply drivers for the cards they
- >ship. If they ship unbundled, they can offer a small number of
-
- Yes, but the point is it is a catch-22 situation for proprietary
- systems, and an interesting problem for 3rd party developers.
-
- Proprietary systems with proprietary connectors do offer
- opportunities for 3rd party developers to make money building
- cards for that system. It also offers an opportunity for the
- company to make some profit on add-on hardware for their system.
-
- Remember the C64 ... how many of us bought a Commodore printer,
- or a Commodore 1541, or a Commodore Monitor? I certainly
- bought a Commodore SCSI controller for my Amiga, a Commodore
- accelerator card, and even one of those CHIP ram upgrades for
- my A1000. At the time I bought these, there where not a lot
- of choices.
-
- The problem for companies like Commodore or Apple is they cannot
- afford to give away the razors if the rest of the industry is
- selling you all of the blades. The examples above are some
- razors that put money in to Commodore's pockets.
-
- The big question is this - if you do sell a proprietary system,
- with some proprietary hardware, a proprietary OS, but do not
- sell add-on hardware (because you work existing industry standard
- hardware, drivers permitting), do not sell application software,
- can you make enough selling people just the razors to stay is
- business?
-
- You see Microsoft really is selling both razors and razor blades,
- though much cheaper razors than Commodore or Apple (floppies and
- CD's are potential big profit items - they cost little to
- make and can return you more dollars than much hardware that
- is being sold).
-
- On the other hand, if you are not building a proprietary system,
- but rather a proprietary OS that runs on existing hardware,
- drivers for most of the available add-on hardware will be
- a significant issue to your potential buyers.
-
- >
- >That is the hardware-company model. Maybe you buy an upgrade OS from
- >an Apple or C=, maybe a board (but that's going away, thanks to the
- >end of proprietary expansion buses), that's it. IBM, Compaq, and the
- >rest of them never see you again, at least until it's time for the
- >next system buy.
- >
-
- Exactly. And the problem is that this model has become less
- and less profitable. The PC guys can afford to compete in this
- model because they do not have any real R&D costs, nor are they
- owners of the OS.
-
-
- >It's little wonder Microsoft intentionally kept out of the system
- >hardware business...
- >
- >Dave Haynie | ex-Commodore Engineering | for DiskSalv 3 &
- >Sr. Systems Engineer | Hardwired Media Company | "The Deathbed Vigil"
- >Scala Inc., US R&D | Ki No Kawa Aikido | info@iam.com
- >
- > "Feeling ... Pretty ... Psyched" -R.E.M.
- >
-
-
- --
- -----------------------------------------------------------
- Darren M. Greenwald | Scala Inc. R&D /
- Senior Systems Engineer | darren@scala.com o
- -----------------------------------------------------------
-